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About Me

 I am Luoming (Louis) Hu, a 3D Artist who mainly works on 3D environments & props. My own pipeline usually includes using programs such as Autodesk Maya, Substance Painter, Unreal Engine 4, and Marmoset 3.

 

I am really excited to learn more software and tools to perfect my pipeline. I have experience working in a few different game teams and know the importance of teamwork. My main contributions include creating environment pieces quickly under a strict deadline. 

 

Currently, I am looking for a 3D Environment & Prop Artist position in the game industry.

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