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Luoming Hu
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Shanghai Alleyway 弄堂
Project type
3D Unreal Environment
Environment of an alleyway in Shanghai, China.
Modeled in Autodesk Maya
Textured in Substance Painter
Rendered in Unreal 4
I built everything in this scene from scratch,
The base model was in Maya,
I also did all the textures in substance painter with proper wear and tear for an aged look,
I did the rendering process that includes lighting and post processing in Unreal 4 simulating a nostalgic feel.












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